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Ruined battlefield terrain, destroyed buildings and craters, scattered rubble, broken stone walls, d...
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1 weeks ago

Ruined battlefield terrain, destroy...

Ruined battlefield terrain, destroyed buildings and craters, scattered rubble, broken stone walls, dead trees, lava pools, 400x400 flat wasteland with scattered ruins, post-apocalyptic medieval war theme

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Generate a Minecraft 1.20.1 structure and export as a .schem (Sponge Schematic 2.0). Create a cylindrical jungle dungeon 128 blocks deep, radius 32. Interior: a spiral descent path along the inner wall. Bottom: half flooded (water), half raised stone/mossy platform. Place ruined castle walls/towers, small stone ruins, grass, vines, azalea and jungle trees, moss and cracked blocks along the spiral. Use only 1.20.1 block palette. Ensure walkable spiral, no unintended floating blocks.Generate a Minecraft 1.20.1 structure an...A large modern mansion made of pale oak, white concrete, and wide glass panels, heavily damaged in a zombie apocalypse. One wing is collapsed with exposed pale-oak beams and shattered glass. Walls are cracked, overgrown with moss and vines. The front staircase is broken, debris scattered across the entrance. A courtyard pool is dirty and filled with algae and wreckage. Rooftop garden partly dead, solar panels broken. Inside: overturned modern furniture, cracked floors, hanging lights, shattered partitions, and several collapsed sections revealing a dim basement with soul-lantern lighting. Overall style: sleek, pale, modern, but ruined, abandoned, and cinematic.A large modern mansion made of pale oak,...Generate a high-performance Minecraft schematic for a 'Nexus Crypt' battle arena.
Dimensions: Max 64x24x64.
Style: Ancient Ruined Crypt, void/ethereal aesthetics.
Palette: Deepslate Tiles, Polished Basalt, Obsidian, Gilded Blackstone.
Features:
- A large circular battle floor (48 blocks diameter).
- Sunken center with a Purple Stained Glass floor over a Crying Obsidian 'void'.
- 4-8 Ruined gothic pillars around the edges.
- Floating shattered debris in the upper corners to create atmosphere.
- NO interior rooms, entities, or complex mechanics. One open, clean arena.
Optimization: Use simple geometry, minimal chests/shulkers.Generate a high-performance Minecraft sc...war ruined citywar ruined city

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