AI Minecraft Structure Gallery

explore community builds and creations

make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
Container ship
Container ship
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make tempest form the time i got reincarnated as a slim
make tempest form the time i got reincarnated as a slim
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make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
Hanger
Hanger
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Erstelle EIN einziges zusammenhängendes, realistisches amerikanisches Militärgebäude für Soldaten. Das gesamte Gebäude muss baulich miteinander verbunden sein – KEINE getrennten, schwebenden oder abgeschnittenen Räume und KEINE einzelnen Raumsegmente. Alle Räume müssen durch echte Flure, Türen und Treppen miteinander verbunden sein. Erstelle ein Erdgeschoss und optional eine zweite Etage mit durchgehenden Böden und Decken. Minecraft-Spielermaßstab: Türen 2 Blöcke hoch, Flure mindestens 2 Blöcke breit, normale Raumhöhen. Schlafräume mit mehreren Betten und Spinden, Aufenthaltsraum, Duschen, Toiletten, Küche, Lager und Technikraum. Funktional und vollständig begehbar. Keine zufälligen Blöcke, keine riesigen Räume, keine reine Dekoration.
Erstelle EIN einziges zusammenhängendes, realistisches amerikanisches Militärgebäude für Soldaten. Das gesamte Gebäude muss baulich miteinander verbunden sein – KEINE getrennten, schwebenden oder abgeschnittenen Räume und KEINE einzelnen Raumsegmente. Alle Räume müssen durch echte Flure, Türen und Treppen miteinander verbunden sein. Erstelle ein Erdgeschoss und optional eine zweite Etage mit durchgehenden Böden und Decken. Minecraft-Spielermaßstab: Türen 2 Blöcke hoch, Flure mindestens 2 Blöcke breit, normale Raumhöhen. Schlafräume mit mehreren Betten und Spinden, Aufenthaltsraum, Duschen, Toiletten, Küche, Lager und Technikraum. Funktional und vollständig begehbar. Keine zufälligen Blöcke, keine riesigen Räume, keine reine Dekoration.
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Erstelle EIN einziges zusammenhängendes, realistisches amerikanisches Militärgebäude für Soldaten. Das gesamte Gebäude muss baulich miteinander verbunden sein – KEINE getrennten, schwebenden oder abgeschnittenen Räume und KEINE einzelnen Raumsegmente. Alle Räume müssen durch echte Flure, Türen und Treppen miteinander verbunden sein. Erstelle ein Erdgeschoss und optional eine zweite Etage mit durchgehenden Böden und Decken. Minecraft-Spielermaßstab: Türen 2 Blöcke hoch, Flure mindestens 2 Blöcke breit, normale Raumhöhen. Schlafräume mit mehreren Betten und Spinden, Aufenthaltsraum, Duschen, Toiletten, Küche, Lager und Technikraum. Funktional und vollständig begehbar. Keine zufälligen Blöcke, keine riesigen Räume, keine reine Dekoration.
Erstelle EIN einziges zusammenhängendes, realistisches amerikanisches Militärgebäude für Soldaten. Das gesamte Gebäude muss baulich miteinander verbunden sein – KEINE getrennten, schwebenden oder abgeschnittenen Räume und KEINE einzelnen Raumsegmente. Alle Räume müssen durch echte Flure, Türen und Treppen miteinander verbunden sein. Erstelle ein Erdgeschoss und optional eine zweite Etage mit durchgehenden Böden und Decken. Minecraft-Spielermaßstab: Türen 2 Blöcke hoch, Flure mindestens 2 Blöcke breit, normale Raumhöhen. Schlafräume mit mehreren Betten und Spinden, Aufenthaltsraum, Duschen, Toiletten, Küche, Lager und Technikraum. Funktional und vollständig begehbar. Keine zufälligen Blöcke, keine riesigen Räume, keine reine Dekoration.
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Erstelle ein realistisches amerikanisches Militärgebäude für Soldaten im Minecraft-Spielermaßstab. Priorität: vollständig begehbar und funktional, keine reine Deko. Normale 2 Block hohe Türen, realistische Raumhöhen und Proportionen. Mehrere Schlafräume mit einzelnen Betten und Spinden, dazu Aufenthaltsraum, Toiletten, Duschen, kleine Küche, Flure, Treppen und Lagerraum. Jeder Raum muss logisch erreichbar sein. Begrenzte Blockpalette aus Beton, Ziegel, Stahl und Glas. Keine zufälligen Blöcke oder riesigen Räume. Verlassen und leicht beschädigt durch die Zombie-Apokalypse.
Erstelle ein realistisches amerikanisches Militärgebäude für Soldaten im Minecraft-Spielermaßstab. Priorität: vollständig begehbar und funktional, keine reine Deko. Normale 2 Block hohe Türen, realistische Raumhöhen und Proportionen. Mehrere Schlafräume mit einzelnen Betten und Spinden, dazu Aufenthaltsraum, Toiletten, Duschen, kleine Küche, Flure, Treppen und Lagerraum. Jeder Raum muss logisch erreichbar sein. Begrenzte Blockpalette aus Beton, Ziegel, Stahl und Glas. Keine zufälligen Blöcke oder riesigen Räume. Verlassen und leicht beschädigt durch die Zombie-Apokalypse.
0
Erstelle ein realistisches amerikanisches Militärgebäude für Soldaten im Minecraft-Spielermaßstab. Priorität: vollständig begehbar und funktional, keine reine Deko. Normale 2 Block hohe Türen, realistische Raumhöhen und Proportionen. Mehrere Schlafräume mit einzelnen Betten und Spinden, dazu Aufenthaltsraum, Toiletten, Duschen, kleine Küche, Flure, Treppen und Lagerraum. Jeder Raum muss logisch erreichbar sein. Begrenzte Blockpalette aus Beton, Ziegel, Stahl und Glas. Keine zufälligen Blöcke oder riesigen Räume. Verlassen und leicht beschädigt durch die Zombie-Apokalypse.
Erstelle ein realistisches amerikanisches Militärgebäude für Soldaten im Minecraft-Spielermaßstab. Priorität: vollständig begehbar und funktional, keine reine Deko. Normale 2 Block hohe Türen, realistische Raumhöhen und Proportionen. Mehrere Schlafräume mit einzelnen Betten und Spinden, dazu Aufenthaltsraum, Toiletten, Duschen, kleine Küche, Flure, Treppen und Lagerraum. Jeder Raum muss logisch erreichbar sein. Begrenzte Blockpalette aus Beton, Ziegel, Stahl und Glas. Keine zufälligen Blöcke oder riesigen Räume. Verlassen und leicht beschädigt durch die Zombie-Apokalypse.
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Kleines militär transport Flugzeug, das schon lange nicht mehr verwendet wurde in einer zombie apokalypse
Kleines militär transport Flugzeug, das schon lange nicht mehr verwendet wurde in einer zombie apokalypse
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Militär flugzeug,
Militär flugzeug,
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Militär flugzeug
Militär flugzeug
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Erstelle ein realistisches amerikanisches Militärflughafengebäude im Minecraft-Spielermaßstab. Priorität: funktionale Architektur und vollständige Begehbarkeit, nicht Dekoration. Plane zuerst Räume, Wände, Türen, Fenster, Treppen und Korridore logisch. Normale Türen 2 Blöcke hoch, realistische Raumhöhen und Proportionen, keine riesigen Hallen. Jeder Raum muss erreichbar sein und einen sinnvollen Zweck haben. Begrenzte realistische Blockpalette aus Beton, Stahl, Glas und Ziegel. Keine zufälligen Blöcke, keine übermäßige Blockvielfalt. Zombie-Apokalypse: verlassen, beschädigt, Barrikaden, kaputte Fenster und zurückgelassene militärische Ausrüstung.
Erstelle ein realistisches amerikanisches Militärflughafengebäude im Minecraft-Spielermaßstab. Priorität: funktionale Architektur und vollständige Begehbarkeit, nicht Dekoration. Plane zuerst Räume, Wände, Türen, Fenster, Treppen und Korridore logisch. Normale Türen 2 Blöcke hoch, realistische Raumhöhen und Proportionen, keine riesigen Hallen. Jeder Raum muss erreichbar sein und einen sinnvollen Zweck haben. Begrenzte realistische Blockpalette aus Beton, Stahl, Glas und Ziegel. Keine zufälligen Blöcke, keine übermäßige Blockvielfalt. Zombie-Apokalypse: verlassen, beschädigt, Barrikaden, kaputte Fenster und zurückgelassene militärische Ausrüstung.
0
Use the uploaded image as the PRIMARY reference and build a Minecraft house closely inspired by it.

Create a large, elegant vanilla Minecraft mansion with very accurate proportions and a very similar overall shape to the reference image. The house must feel realistic, balanced, and well-proportioned, not random or exaggerated.

IMPORTANT PRIORITIES:
1. Correct overall proportions first
2. Similar silhouette and roofline
3. Similar front facade layout
4. Similar material palette
5. A believable backside in the same architectural style

STYLE:
- Large cozy luxury mansion
- Traditional / chalet-inspired / elegant rustic style
- Symmetrical overall impression with slight natural variation
- Warm, inviting, high-end survival-build feel

SIZE AND MASSING:
- Build it as a small mansion, approxim
Use the uploaded image as the PRIMARY reference and build a Minecraft house closely inspired by it. Create a large, elegant vanilla Minecraft mansion with very accurate proportions and a very similar overall shape to the reference image. The house must feel realistic, balanced, and well-proportioned, not random or exaggerated. IMPORTANT PRIORITIES: 1. Correct overall proportions first 2. Similar silhouette and roofline 3. Similar front facade layout 4. Similar material palette 5. A believable backside in the same architectural style STYLE: - Large cozy luxury mansion - Traditional / chalet-inspired / elegant rustic style - Symmetrical overall impression with slight natural variation - Warm, inviting, high-end survival-build feel SIZE AND MASSING: - Build it as a small mansion, approxim
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Erstelle ein Apokalypsen Flughafen Hanger, Strikt im Minecraft-Spielermaßstab. 1 Block entspricht etwa 1 Meter. Normale Türen sind exakt 1 Block breit und 2 Blöcke hoch. Räume haben 3–4 Blöcke Höhe, Flure 2–3 Blöcke Breite. Das gesamte Gebäude darf maximal 30×20 Blöcke groß und 8–10 Blöcke hoch sein. Keine riesigen Räume, übergroßen Türen oder unrealistischen Dimensionen. Jede Etage muss vollständig begehbar und logisch aufgebaut sein.
Erstelle ein Apokalypsen Flughafen Hanger, Strikt im Minecraft-Spielermaßstab. 1 Block entspricht etwa 1 Meter. Normale Türen sind exakt 1 Block breit und 2 Blöcke hoch. Räume haben 3–4 Blöcke Höhe, Flure 2–3 Blöcke Breite. Das gesamte Gebäude darf maximal 30×20 Blöcke groß und 8–10 Blöcke hoch sein. Keine riesigen Räume, übergroßen Türen oder unrealistischen Dimensionen. Jede Etage muss vollständig begehbar und logisch aufgebaut sein.
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Create a functional and fully buildable Minecraft version of PZU Park, also known as Generation Park Y, the current PZU headquarters in Warsaw. Use the uploaded exterior and interior reference images. Maximum dimensions: 35 blocks wide, 25 blocks deep and 60 blocks tall.

Recreate the tall rectangular glass office tower with its regular facade grid, dark structural frames, blue-tinted windows, modern entrance and landscaped plaza. Place a large, clearly visible, circular PZU logo near the top of the exterior facade. Build the logo entirely from blocks: a round blue-and-white emblem with readable white PZU letters inside the blue circular design. Do not replace it with a rectangular sign or random symbols.

Create a detailed, usable interior. The ground floor must contain a tall modern lobb
Create a functional and fully buildable Minecraft version of PZU Park, also known as Generation Park Y, the current PZU headquarters in Warsaw. Use the uploaded exterior and interior reference images. Maximum dimensions: 35 blocks wide, 25 blocks deep and 60 blocks tall. Recreate the tall rectangular glass office tower with its regular facade grid, dark structural frames, blue-tinted windows, modern entrance and landscaped plaza. Place a large, clearly visible, circular PZU logo near the top of the exterior facade. Build the logo entirely from blocks: a round blue-and-white emblem with readable white PZU letters inside the blue circular design. Do not replace it with a rectangular sign or random symbols. Create a detailed, usable interior. The ground floor must contain a tall modern lobb
0
Create Epstein Island and the Famous epstein blue and white house
Create Epstein Island and the Famous epstein blue and white house
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Use the reference image as the visual inspiration for the house.

IMPORTANT: Design this as a REALISTIC MINECRAFT BUILD using actual Minecraft block dimensions.

Do NOT make the house oversized or enormous. Keep it at a practical Minecraft scale that would realistically fit into a normal Minecraft world.

### MINECRAFT SCALE

* 1 Minecraft block = 1 meter.
* Design everything using real Minecraft block dimensions.
* Keep rooms realistically sized for Minecraft gameplay.
* Standard doors are 1–2 blocks wide and 2 blocks tall.
* Ceilings should generally be around 3–5 blocks high.
* Avoid extremely large open spaces.
* Do not create rooms, windows, pools, garages or hallways that are unnecessarily huge.

### HOUSE SIZE

Target approximately:

* Width: 50–100blocks
* Length: 50–100blocks
* He
Use the reference image as the visual inspiration for the house. IMPORTANT: Design this as a REALISTIC MINECRAFT BUILD using actual Minecraft block dimensions. Do NOT make the house oversized or enormous. Keep it at a practical Minecraft scale that would realistically fit into a normal Minecraft world. ### MINECRAFT SCALE * 1 Minecraft block = 1 meter. * Design everything using real Minecraft block dimensions. * Keep rooms realistically sized for Minecraft gameplay. * Standard doors are 1–2 blocks wide and 2 blocks tall. * Ceilings should generally be around 3–5 blocks high. * Avoid extremely large open spaces. * Do not create rooms, windows, pools, garages or hallways that are unnecessarily huge. ### HOUSE SIZE Target approximately: * Width: 50–100blocks * Length: 50–100blocks * He
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make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
make a big medieval city, half-timbered houses, gravel streets, tall buildings, densely populated, narrow streets, doors 2 blocks high, cramped
1
Build a medium-sized luxury Minecraft house, NOT a huge mansion.

Maximum dimensions: 35 blocks wide × 28 blocks deep × 16 blocks tall.

Create a realistic 2-story family luxury house with a compact and believable floor plan. The house should feel spacious but not enormous. Keep the building footprint relatively small and avoid oversized rooms, huge wings, giant hallways or unnecessary extensions.

Use a detailed modern-classical European architecture style with a symmetrical facade, central entrance, two floors, balconies, large windows, decorative columns, layered walls, roof overhangs and a detailed tiled roof.

Focus on high detail rather than size. Add architectural depth using small protruding and recessed sections, window frames, cornices, pillars, flower boxes and material variatio
Build a medium-sized luxury Minecraft house, NOT a huge mansion. Maximum dimensions: 35 blocks wide × 28 blocks deep × 16 blocks tall. Create a realistic 2-story family luxury house with a compact and believable floor plan. The house should feel spacious but not enormous. Keep the building footprint relatively small and avoid oversized rooms, huge wings, giant hallways or unnecessary extensions. Use a detailed modern-classical European architecture style with a symmetrical facade, central entrance, two floors, balconies, large windows, decorative columns, layered walls, roof overhangs and a detailed tiled roof. Focus on high detail rather than size. Add architectural depth using small protruding and recessed sections, window frames, cornices, pillars, flower boxes and material variatio
1
Make this building but make it on a 16x16 chunk
Make this building but make it on a 16x16 chunk
1
make it smaller
make it smaller
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Create a highly detailed 2-story luxury Mediterranean mansion in Minecraft, approximately 45 blocks wide and 35 blocks deep. Use a symmetrical but complex floor plan with multiple protruding and recessed sections. Create strong architectural depth using layered walls, recessed windows, large stone columns, decorative arches, balconies with detailed railings, window surrounds, cornices and roof overhangs.

Use a sophisticated material palette of warm white concrete, smooth sandstone, light beige stone, dark brown roof tiles and subtle wood accents. Avoid large flat walls. Every facade should have multiple layers of depth and small architectural details.

The entrance should be grand and centered, with a covered portico, large double doors, columns and decorative lighting. Add two symmetrica
Create a highly detailed 2-story luxury Mediterranean mansion in Minecraft, approximately 45 blocks wide and 35 blocks deep. Use a symmetrical but complex floor plan with multiple protruding and recessed sections. Create strong architectural depth using layered walls, recessed windows, large stone columns, decorative arches, balconies with detailed railings, window surrounds, cornices and roof overhangs. Use a sophisticated material palette of warm white concrete, smooth sandstone, light beige stone, dark brown roof tiles and subtle wood accents. Avoid large flat walls. Every facade should have multiple layers of depth and small architectural details. The entrance should be grand and centered, with a covered portico, large double doors, columns and decorative lighting. Add two symmetrica
1
Its supposed to be a floating island and You completely did do what I said. I said to add sections to divide all the animals
Its supposed to be a floating island and You completely did do what I said. I said to add sections to divide all the animals
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Create me a 25 diameter island for a oneblock world and on the island I want sections of a nice little farm with a nice designed fenced in area with dividers for different animals (cows, chickens, sheep, pigs), use basic block that you get in the beginning of a skyblock world
Create me a 25 diameter island for a oneblock world and on the island I want sections of a nice little farm with a nice designed fenced in area with dividers for different animals (cows, chickens, sheep, pigs), use basic block that you get in the beginning of a skyblock world
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This is a picture from minecraft. Can you make the building from the picture? Feel free to use the blocks in the picture. But max 150 x 90 x 80 size.
This is a picture from minecraft. Can you make the building from the picture? Feel free to use the blocks in the picture. But max 150 x 90 x 80 size.
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This is a picture from minecraft. Can you make the building from the picture? Feel free to use the blocks in the picture. But only 150 x 90 x 80 size.
This is a picture from minecraft. Can you make the building from the picture? Feel free to use the blocks in the picture. But only 150 x 90 x 80 size.
1
Erstelle ein realistisches amerikanisches Militärflughafengebäude im Minecraft-Spielermaßstab. Priorität: funktionale Architektur und vollständige Begehbarkeit, nicht Dekoration. Plane zuerst Räume, Wände, Türen, Fenster, Treppen und Korridore logisch. Normale Türen 2 Blöcke hoch, realistische Raumhöhen und Proportionen, keine riesigen Räume. Jeder Raum muss erreichbar sein und einen sinnvollen Zweck haben. Begrenzte realistische Blockpalette aus Beton, Stahl, Glas und Ziegel. Keine zufälligen Blöcke oder übermäßige Blockvielfalt. Zombie-Apokalypse: verlassen und beschädigt, mit Barrikaden, kaputten Fenstern, zurückgelassener Ausrüstung und überwucherten Bereichen.
Erstelle ein realistisches amerikanisches Militärflughafengebäude im Minecraft-Spielermaßstab. Priorität: funktionale Architektur und vollständige Begehbarkeit, nicht Dekoration. Plane zuerst Räume, Wände, Türen, Fenster, Treppen und Korridore logisch. Normale Türen 2 Blöcke hoch, realistische Raumhöhen und Proportionen, keine riesigen Räume. Jeder Raum muss erreichbar sein und einen sinnvollen Zweck haben. Begrenzte realistische Blockpalette aus Beton, Stahl, Glas und Ziegel. Keine zufälligen Blöcke oder übermäßige Blockvielfalt. Zombie-Apokalypse: verlassen und beschädigt, mit Barrikaden, kaputten Fenstern, zurückgelassener Ausrüstung und überwucherten Bereichen.
1
This is a picture from minecraft. Can you make the building from the picture? Feel free to use the blocks in the picture. But only 25% size.
This is a picture from minecraft. Can you make the building from the picture? Feel free to use the blocks in the picture. But only 25% size.
1
This is a picture from minecraft. Can you make the building from the picture? Please use the blocks in the picture. just in half size
This is a picture from minecraft. Can you make the building from the picture? Please use the blocks in the picture. just in half size
1
This is a picture from minecraft. Can you make the building from the picture? Please use the blocks in the picture.
This is a picture from minecraft. Can you make the building from the picture? Please use the blocks in the picture.
0
This is a picture from minecraft. Can you make the building from the picture? Please use the blocks in the picture.
This is a picture from minecraft. Can you make the building from the picture? Please use the blocks in the picture.
1
This is a picture from minecraft. Can you make the building from the picture? Please use the blocks in the picture.
This is a picture from minecraft. Can you make the building from the picture? Please use the blocks in the picture.
1
Frederik's Church
Frederik's Church
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Him as a 3d statue
Him as a 3d statue
1
This minecraft skin as a big 3d statue
This minecraft skin as a big 3d statue
1
Make this minecraft skin a big 3d statue
Make this minecraft skin a big 3d statue
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A skyscraper in neoclassical/victorian theme. It should be around 230-250 blocks high.

The plot its on is 30 x 31 blocks. The entrance should be on one of the sides that is 30 blocks
A skyscraper in neoclassical/victorian theme. It should be around 230-250 blocks high. The plot its on is 30 x 31 blocks. The entrance should be on one of the sides that is 30 blocks
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A skyscraper in neoclassical/victorian theme. It should be around 230-250 blocks high.
A skyscraper in neoclassical/victorian theme. It should be around 230-250 blocks high.
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small round battle arena, 70 blocks wide, empty flat floor of sand, surrounded by one solid smooth wall 8 blocks tall with no gaps, no stairs, no ledges, no blocks sticking out, wall made of prismarine, prismarine bricks, dark prismarine and sea lantern accents, decorations only on the outside of the wall: coral shapes, kelp, sea lantern pillars, water pools, no buildings, no roof, nothing inside the arena, minecraft 1.8 blocks only
small round battle arena, 70 blocks wide, empty flat floor of sand, surrounded by one solid smooth wall 8 blocks tall with no gaps, no stairs, no ledges, no blocks sticking out, wall made of prismarine, prismarine bricks, dark prismarine and sea lantern accents, decorations only on the outside of the wall: coral shapes, kelp, sea lantern pillars, water pools, no buildings, no roof, nothing inside the arena, minecraft 1.8 blocks only
1
Use full Minecraft blocks only.
Do not use stairs, slabs, walls, fences, panes, trapdoors, or other partial blocks.
All curves, arches, roofs, seating tiers, and circular structures must be approximated using full-block stepped voxel geometry.
Use full Minecraft blocks only. Do not use stairs, slabs, walls, fences, panes, trapdoors, or other partial blocks. All curves, arches, roofs, seating tiers, and circular structures must be approximated using full-block stepped voxel geometry.
0
circular arena for a minigame, 50 blocks diameter, one perfectly flat floor made of sand with a layer of tnt underneath, surrounded by a 6 block tall wall of stone bricks and mossy stone bricks with pillars every 8 blocks, floor is completely empty, decorations only on the outer wall, volcano theme with netherrack and magma blocks on the outside, symmetrical, no interior rooms
circular arena for a minigame, 50 blocks diameter, one perfectly flat floor made of sand with a layer of tnt underneath, surrounded by a 6 block tall wall of stone bricks and mossy stone bricks with pillars every 8 blocks, floor is completely empty, decorations only on the outer wall, volcano theme with netherrack and magma blocks on the outside, symmetrical, no interior rooms
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Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use mainly spruce wood and deepslate, with glowstone lighting nothing more, maybe stone. Add timber framing, towers, arches, balconies, chimneys and varied steep, peaked, round, curved, conical and arched roofs, and make it a 100% player hight and usage and stop using a million blocks just the 4 types
Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use mainly spruce wood and deepslate, with glowstone lighting nothing more, maybe stone. Add timber framing, towers, arches, balconies, chimneys and varied steep, peaked, round, curved, conical and arched roofs, and make it a 100% player hight and usage and stop using a million blocks just the 4 types
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Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use mainly spruce wood and deepslate, with glowstone lighting nothing more, maybe stone. Add timber framing, towers, arches, balconies, chimneys and varied steep, peaked, round, curved, conical and arched roofs, and make it a 100% player hight and usage
Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use mainly spruce wood and deepslate, with glowstone lighting nothing more, maybe stone. Add timber framing, towers, arches, balconies, chimneys and varied steep, peaked, round, curved, conical and arched roofs, and make it a 100% player hight and usage
1
Create a highly detailed medieval European/dark-fantasy Minecraft Java building complex for export as a Litematica .litematic. Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space, with main corridors 4–5 blocks wide; all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use spruce wood and deepslate, with glowstone lighting.
Create a highly detailed medieval European/dark-fantasy Minecraft Java building complex for export as a Litematica .litematic. Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space, with main corridors 4–5 blocks wide; all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use spruce wood and deepslate, with glowstone lighting.
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Create a highly detailed medieval European/dark-fantasy Minecraft Java building complex for export as a Litematica .litematic. Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space, with main corridors 4–5 blocks wide; all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use mainly spruce wood and deepslate, with glowstone lighting. Add timber framing, towers, arches, balconies, chimneys and varied steep, peaked, round, curved, conical and arched roofs
Create a highly detailed medieval European/dark-fantasy Minecraft Java building complex for export as a Litematica .litematic. Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space, with main corridors 4–5 blocks wide; all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use mainly spruce wood and deepslate, with glowstone lighting. Add timber framing, towers, arches, balconies, chimneys and varied steep, peaked, round, curved, conical and arched roofs
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Create a highly detailed medieval European/dark-fantasy Minecraft Java building complex for export as a Litematica .litematic. Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space, with main corridors 4–5 blocks wide; all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use mainly spruce wood and deepslate, with glowstone lighting. Add timber framing, towers, arches, balconies, chimneys and varied steep, peaked, round, curved, conical and arched roofs
Create a highly detailed medieval European/dark-fantasy Minecraft Java building complex for export as a Litematica .litematic. Make it 100+ blocks overall, ideally 120–150W × 80–120D. Use an organic, asymmetric layout with connected wings, towers, courtyards and halls, including a great hall, residential wing, kitchen/dining, library, workshop/armory, storage and guest areas. Design for a 2-block-tall player: all hallways must have at least 3×3 CLEAR space, with main corridors 4–5 blocks wide; all rooms, doors and stairs must be fully playable. Include 4+ accessible floors and 30+ fully furnished rooms. Use mainly spruce wood and deepslate, with glowstone lighting. Add timber framing, towers, arches, balconies, chimneys and varied steep, peaked, round, curved, conical and arched roofs
1
i need a medieval style town hall, it needs to be made out of deep slate and spruce wood, these 2 blocks are needed but feel free to add more do not make too many different variants, make it 10 block types maximum, make it not basic, it needs to be unique and never seen before and everything needs to be the normal size for player use not giant
i need a medieval style town hall, it needs to be made out of deep slate and spruce wood, these 2 blocks are needed but feel free to add more do not make too many different variants, make it 10 block types maximum, make it not basic, it needs to be unique and never seen before and everything needs to be the normal size for player use not giant
1
i need a medieval town hall with multiple sections, make it 100ish blocks high and lets sayy 300 blocks of space wighth, main blocks being used are deepslate and spruce wood add more, furnishe it completely from the inside and make the outside look nice as well
i need a medieval town hall with multiple sections, make it 100ish blocks high and lets sayy 300 blocks of space wighth, main blocks being used are deepslate and spruce wood add more, furnishe it completely from the inside and make the outside look nice as well
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i need a 100x100 medieval style town hall, it needs to be made out of deep slate and spruce wood, these 2 blocks are is needed but feel free to add more, make it not basic, it needs to be unique and never seen before
i need a 100x100 medieval style town hall, it needs to be made out of deep slate and spruce wood, these 2 blocks are is needed but feel free to add more, make it not basic, it needs to be unique and never seen before
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Skyblock base for ATM10 TTS (1.21). Style: Cozy home + factory. Blocks: ONLY cheap Stone, Deepslate, Oak/Spruce Wood, Glass. NO rare blocks (no netherite/ancient debris). Structure: 32x32 hollow 2-story center house (empty interior). 4 large empty connected platforms for mod rooms (AE2, Mekanism, Create). Lighting: High density of lanterns/torches on floors/walls to prevent mob spawns. Clean for schematic.
Skyblock base for ATM10 TTS (1.21). Style: Cozy home + factory. Blocks: ONLY cheap Stone, Deepslate, Oak/Spruce Wood, Glass. NO rare blocks (no netherite/ancient debris). Structure: 32x32 hollow 2-story center house (empty interior). 4 large empty connected platforms for mod rooms (AE2, Mekanism, Create). Lighting: High density of lanterns/torches on floors/walls to prevent mob spawns. Clean for schematic.
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