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The Sunken Archive  Drowned library. Knowledge someone died protecting.  Feel: quiet dread. Still wa...
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2 weeks ago

The Sunken Archive Drowned library...

The Sunken Archive Drowned library. Knowledge someone died protecting. Feel: quiet dread. Still water, dripping, muffled sound. You are not being hunted — you are trespassing somewhere that gave up. Challenge kind — Discovery. Score is what you find, not what you kill. Rewards thoroughness and punishes rushing. Production objective: recover intact volumes before the water takes them. Palette: dark prismarine, deepslate brick, waterlogged stairs, soul lanterns, copper gone green. Rooms • Flooded Stacks — shelf rows in waist-deep water, sightlines broken by toppled cases • The Reading Floor — a wide open drop with a mezzanine ring; the one room with clear sightlines, so it’s where fights actually work • Sealed Wing — behind a barrier; costs time to open, holds the good loot • Cistern — full submersion, air pockets, the drowning-pressure room • Boss: The Curator — something that has been alone with these books far too long

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Weathered survival-Minecraft style, vanilla blocks only from the allowed palette. Build ONLY the vessel and its debris — no water, no ocean, no base, no pedestal, no terrain under it; leave everything around the build as empty air. Broken and waterworn: gaps in planking, snapped timbers, moss and cobwebs, spilled barrels. The build will be placed half-submerged in a real ocean, so the hull must be fully modeled including the underside.

Allow mats:
spruce_planks, dark_oak_planks, oak_planks, spruce_log, stripped_spruce_log,
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