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the 19th century factory which underwent numerous renovations and the field surrounding the factory
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the 19th century factory which unde...

the 19th century factory which underwent numerous renovations and the field surrounding the factory

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**Theme**
 ⚔️ Medieval🐴 

**Type**
 Large (120x120, **4 weeks**)

**Time frame**
Jan 19th - Feb 16th

**Rules**
1. Your build must be in the build competition world located in /server creative.
2. No replicated builds from Youtube or anywhere else, we will check.
3. You may have up to 2 players per entry - 1 plot per entry. Once someone is trusted, they must remain so till the end of the competition.
4. You may use the world edit //brush tool.
5. If your build is not on theme, it will not be judged.
6. Low effort or incomplete builds may not be judged.
7. Plot members with little to no contributions to the build will not be counted.

Judging is done by the staff team and will score builds on 3 categories: Creativity, Detailing, and Final Product**Theme** ⚔️ Medieval🐴 **Type** Lar...**Theme**
 ⚔️ Medieval🐴 

**Type**
 Large (120x120, **4 weeks**)

**Time frame**
Jan 19th - Feb 16th

**Rules**
1. Your build must be in the build competition world located in /server creative.
2. No replicated builds from Youtube or anywhere else, we will check.
3. You may have up to 2 players per entry - 1 plot per entry. Once someone is trusted, they must remain so till the end of the competition.
4. You may use the world edit //brush tool.
5. If your build is not on theme, it will not be judged.
6. Low effort or incomplete builds may not be judged.
7. Plot members with little to no contributions to the build will not be counted.
8. Players may only enter once per competition (alts included).

Judging is done by the staff team and will score builds on 3 categories: Creativity, Detailin**Theme** ⚔️ Medieval🐴 **Type** Lar...New York City is less of a single "look" and more of a high-energy collage. It’s a place where 19th-century brownstones sit in the literal shadow of glass skyscrapers that look like they were pulled from a sci-fi movie.
Depending on where you stand, the aesthetic changes completely:
1. The Iconic Skyline
From a distance—like the Jersey City waterfront or the Brooklyn Heights Promenade—the city looks like a jagged, metallic mountain range.
• Midtown: Dominated by the Art Deco elegance of the Empire State Building and the Chrysler Building, mixed with the new "super-slender" towers of Billionaire’s Row.
• Lower Manhattan: A dense cluster of glass, anchored by the shimmering One World Trade Center, rising out of the harbor.
2. The Street Level Energy
Walking through Manhattan feels like beingNew York City is less of a single "look"...A large gothic mega fortress built on a jagged black stone coastline surrounded by rough ocean waves. The entire structure should look ancient, towering, and heavily vertical with dozens of tall spires, needle-like towers, and pointed arches. The castle sits on a massive elevated foundation of cracked dark stone, with wide staircases and layered terraces carved directly into the cliff. All architecture should feel sharp, skeletal, and monolithic.

The build must feature huge arched entrances at the lower level, some partially submerged by the rising tide. Multiple waterfalls of glowing green energy pour from windows, cracks, and drainage channels, creating streams that flow down the stone into the sea. This green glow should be a dominant visual element, lighting windows, doorways, and interior spaces, and reflecting off the surrounding water to create an eerie atmosphere.

The upper structure contains tightly packed towers of different heights, each topped with spikes or steep triangular roofs. Bridges and walkways connect several towers across open gaps. The coloration should be primarily dark stone, blackstone, deep slate, and other shadowed materials, contrasted with bright neon green light sources such as sea lanterns behind tinted glass, end rods, or custom block palettes.

The sky around the fortress should feel stormy and chaotic, with swirling dark clouds and breaks of eerie green light shining through. A full moon should loom large behind the structure, silhouetting the tallest spires. Bats and other atmospheric details should appear around the upper towers. The ocean should be turbulent, with foamy waves crashing against the rocks and glowing mist rising where the neon green runoff touches the water.

Overall tone should be supernatural, ominous, and imposing, resembling a cursed cathedral fused with a dark fantasy stronghold. The design must emphasize massive scale, extreme verticality, and the contrast between deep shadows and toxic green illumination.A large gothic mega fortress built on a ...

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