BlockGPT Logo
How ToGalleryPricingMods
ProfileLogin
How ToGalleryPricingMods
ProfileLogin
Technical Build Specification: Giant Axolotl Statue Task: Construct a large-scale 3D organic entity
DownloadCreate Your Own
0
1
May 7

Technical Build Specification: Giant Axolotl Statue Task: Construct A Large-scale 3D

This Minecraft structure was generated by BlockGPT from the prompt below, at 69% scale, using all release blocks.

Technical Build Specification: Giant Axolotl Statue Task: Construct a large-scale 3D organic entity (Axolotl) within a 60x40x100 bounding box. 1. Geometry & Proportion: Head: Large, cubic head with rounded edges (20x15x20 blocks). Body: Long, slightly curved cylindrical torso (60 blocks length). Gills: Three distinct branching external gills on each side of the head, angled backwards. Tail: Flat, vertical fin-like tail tapering at the end. Limbs: Four small splayed legs positioned at the front and rear of the torso. 2. Block Palette (Material Mapping): Primary Skin (Pink): pink_concrete as the core, with pink_terracotta and pink_wool for organic shading. Gills (Darker Pink/Red): magenta_concrete and red_mushroom_block. Eyes: black_concrete (center) surrounded by black_stained_gla

Scale
69% of default size
Blocks
all release blocks
Download
.schem for WorldEdit or FastAsyncWorldEdit
Made with
BlockGPT, from a text prompt

To use it, drop it in your schematics folder and run //paste. The file works in Minecraft Java Edition.

Similar Builds

# VCTCore — THANH VÂN TÔNG (青雲宗)  Act as an expert Minecraft Forge developer, procedural architecture engineer, and Chinese Xianxia environment designer.  **MISSION:** Build Thanh Vân Tông, a massive ancient cultivation sect, entirely through Java-generated Minecraft blocks. Create real, explorable buildings, NOT images, schematics, or pseudocode.  ## 1. TECHNICAL - Minecraft 1.20.1, Forge 47.x, Java 17. - Mod ID: `vctcore`. - Singleplayer and dedicated multiplayer. - Vanilla blocks, no prebuilt schematics. - Preserve existing VCTCore functionality. - All world modifications must run server-side.  ## 2. VISUAL STYLE Create a majestic Chinese Xianxia sect among misty mountains.  Architecture: - Blue-green curved roofs with raised corners. - White stone walls, dark wooden pillars. - Golden ornaments and stone foundations. - Multi-floor pagodas and grand courtyards. - Mountain stairs, bridges and waterfalls. - Bamboo gardens, lanterns and ancient trees.  Avoid flat roofs, Western castles, generic box-shaped houses and empty interiors.  ## 3. SECT LAYOUT Target area: 256×256 blocks, divided into five elevated zones.  **A. Sơn Môn** Grand gate (31×17), guardian statues, monumental staircase, guard posts.  **B. Ngoại Môn** Four disciple residences, reception hall, dining hall, training courtyard, market stalls.  **C. Nội Môn** - Thanh Vân Đại Điện (41×51). - Central Plaza (49×49). - Sword Training Ground (51×39). - Alchemy Hall (29×29). - Artifact Refining Hall (29×29). - Spirit Herb Garden (35×35).  **D. Trưởng Lão Phong** Three elder residences, meditation pavilions, bamboo gardens and mountain bridges.  **E. Thanh Vân Thánh Địa** Sect Master's Palace (29×35), Library Pagoda (21×21, height 35), Spiritual Platform (23×23), sacred tree and protective formation.  All buildings must have functional entrances and connect through walkable paths. Prevent overlapping structures.  ## 4. PROCEDURAL ENGINE Implement reusable Java builders: - SectLayoutPlanner - TerrainAnalyzer - FoundationBuilder - ChineseRoofBuilder - HallBuilder - GateBuilder - PagodaBuilder - ResidenceBuilder - StaircaseBuilder - BridgeBuilder - GardenBuilder - DecorationBuilder - SectConstructionQueue - SectSavedData  Support configurable dimensions, positions, rotations and block palettes.  **Critical:** Chinese roofs must feature layered slopes, upturned corners, decorative ridges and overhanging eaves using stairs/slabs.  Buildings must include foundations, pillars, walls, doors, windows, floors, lighting, accessible interiors and furniture.  ## 5. TERRAIN & CONSTRUCTION - Analyze elevations, slopes and obstacles. - Prefer mountainous terrain. - Create stepped terraces and retaining walls. - Generate deterministic layouts from seeds. - Validate footprints before construction. - Never overwrite player structures without confirmation. - Allow developer-selected build locations.  Implement a server-side block placement queue: - Configurable block operations per tick. - Pause/resume/cancel. - Persist progress across restarts. - Prevent duplicate generation. - Handle unloaded chunks safely. - Never mutate world blocks asynchronously.  ## 6. INTERIOR DESIGN - Main Hall: Throne, ceremonial pillars, decorations. - Library: Multiple floors, shelves, reading areas. - Alchemy Hall: Furnaces and ingredient storage. - Residences: Beds, tables and storage. - Training Ground: Training equipment. - Outdoor areas: Lanterns, ponds, statues, gardens.  ## 7. NPC MARKERS Store spawn points for Sect Master, Elders, Disciples, Guards, Alchemists and Librarians.  Save NPC role, position, rotation and assigned building. NPC AI is not required yet.  ## 8. DEVELOPER COMMANDS Implement permission-restricted commands:  `/vct sect preview thanh_van_tong`  `/vct sect generate thanh_van_tong`  `/vct sect progress`  `/vct sect pause`  `/vct sect resume`  `/vct sect cancel`  Preview must not modify the world.  ## 9. DEVELOPMENT WORKFLOW Implement sequentially: 1. Terrain analysis and layout planner. 2. Foundations and Chinese architecture. 3. Grand Gate and Main Hall. 4. Remaining buildings and pagodas. 5. Paths, terraces, gardens and interiors. 6. Construction queue and NPC markers. 7. Persistence, optimization and testing.  Compile after each milestone. Fix errors before continuing.  Test deterministic layouts, collisions, path connectivity, server compatibility, construction persistence and command permissions.  Never claim tests passed unless executed.  ## FINAL OBJECTIVE Running `/vct sect generate thanh_van_tong` in Creative Mode must construct a complete, majestic 256×256-scale Chinese cultivation sect with detailed architecture, furnished interiors and interconnected mountain terraces.  Implement functional Java code directly in the existing VCTCore project. Preserve other systems. Work autonomously and report results in Vietnamese.# VCTCore — THANH VÂN TÔNG (青雲宗) Act as...Using the provided image of an existing Minecraft Death Star build as the main reference, recreate a similar style in Minecraft. The goal is to make it look like a believable hand-built Minecraft structure, not a smooth AI-generated object.

Build a large grey spherical Death Star with a detailed blocky surface. Follow the reference image closely: use many small panel patterns, vertical and horizontal striping, layered sections, darker recessed areas, and repeated technical details across the surface. Keep the Minecraft block style visible and avoid making the sphere too perfect or too clean.

Add the large circular laser dish on one side, embedded into the sphere. It should have depth, inner rings, and a darker center. Add a wide horizontal trench around the middle of the station, filled.Using the provided image of an existing ...Small abandoned technical research station for Minecraft Java 1.20.1 only. About 13x13 blocks. Ruined field science outpost, not medieval. Partially collapsed stone and copper structure. Broken walls, cracked stone floor, damaged roof, copper machinery, iron bars, glass panes, barrels, chains, redstone lamps, lightning rods, and a central damaged workbench area.

Use only blocks that exist in vanilla Minecraft Java 1.20.1. Do not use any blocks from Minecraft 1.20.2, 1.20.3, 1.20.4, 1.20.5, 1.21, or newer. Do not use copper grates, copper bulbs, chiseled copper, crafter, trial spawner, vault, tuff bricks, polished tuff, chiseled tuff, pale oak, resin, or any newer blocks.

No villagers, no mobs, no loot, no working redstone. Vanilla blocks only. Post-disaster abandoned technology atmospherSmall abandoned technical research stati...Act as a world-class Minecraft Architect specializing in high-end server spawns. Generate a 3D .schematic file that meticulously replicates the provided image with extreme attention to depth, texture, and 1.8.9 technical constraints.

1. STRUCTURAL DIMENSIONS & VOLUMETRY:
- Footprint: 31x31 blocks. Height: 22 blocks.
- Depth Ratio: Every facade must feature a minimum of 3 layers of depth. Use a 'recessed frame' technique where the main structural supports (pillars) are 2 blocks forward from the wall face.
- Interior: 100% HOLLOW. Ensure no internal supports or blocks are generated inside the main hall.

2. ADVANCED BLOCK PALETTE & TEXTURING (VERSION 1.8.9):
- Chocolate Walls: Use a gradient texturing (dithering) technique. Base layer: Brown Stained Clay. Accent layer: Dark Oak Wood Planks.Act as a world-class Minecraft Architect...

BlockGPT

Generate amazing Minecraft structures with AI

Quick Links

  • Home
  • Generate
  • Gallery
  • Pricing
  • Blog

Support & Legal

  • Support & Contact
  • Discord Community
  • Terms & Conditions
  • Privacy Policy

Follow Us

  • X
  • Instagram
  • YouTube
  • TikTok

© 2026 BlockGPT. All rights reserved.