Fully enclosed, multi-level interio...
Fully enclosed, multi-level interior starship arena built for fast-paced first-person tag-style play. The map is 100% interior with no exterior shell or unreachable decorative space; every corridor, room, ledge, ramp, and platform is player-accessible and tuned for movement. Scale is player-centric: corridors two-to-three player widths, ceilings jumpable but tight, and room proportions designed for sprinting, chasing, and evasion. Layout spans three to five vertically connected decks linked by stairs, ramps, and lifts, with layered traversal, numerous chase routes, continuous loops (few intentional ambush dead-ends), and strong line-of-sight breaks for hiding and escape. Includes a high-traffic central hub to force interactions, a secure close-quarters containment zone, and observation win
