Dungeon 1: The Ruined Swordsman’s F...
Dungeon 1: The Ruined Swordsman’s Fortress I want to generate a structure that transforms a massive, crumbling medieval stone fortress into a dungeon. At the front, there is a stone bridge spanning a cliff, beyond which lie a massive castle gate and watchtowers on either side. Passing through the castle gate leads to a spacious courtyard, from which the dungeon branches out to barracks, an armory, a training ground, the interior of the castle walls, and underground dungeons. The above-ground section is relatively open, and the atmosphere of a “ruined castle that was once a military stronghold” is created using broken castle walls, moss, rubble, and red flags. Place beds, desks, weapon racks, and barrels in the barracks, and arrange wooden training dummies, shields, and weapons in the train
