A medium-sized walled hexagonal cit...
A medium-sized walled hexagonal city from a video game. Two vertical levels connected by elevators. Upper level: narrow metal catwalks suspended above the city, forming a large circular roundabout around a central tower. Lower level: ground streets with industrial buildings. Dominant red phosphor lighting from redstone lamps and red stained glass. Key structures: a tall central Tower, a Library with bookshelves, a Cafe with warm lighting, Apartment buildings with corridors, a City Gate with a giant robot statue, a Garden with red pools forming a lightbulb emblem, a Back Alley with trash cans, a Factory, and an Observation Deck. Dark stone, deepslate, iron blocks, and gray concrete. Post-apocalyptic but cozy atmosphere. Weathered, melancholic, indus«...inspired by the indie game OneShot.»
