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Generate a medieval forest-based city designed for a fertile woodland biome in a Minecraft Towny
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Feb 5

Generate A Medieval Forest-based City Designed For A Fertile Woodland Biome In A

This Minecraft structure was generated by BlockGPT from the prompt below, at 120% scale, using schematic-friendly blocks.

Generate a medieval forest-based city designed for a fertile woodland biome in a Minecraft Towny server. Architecture: Use oak wood, spruce wood, stone bricks, and natural medieval forest architecture. Layout: - Central green plaza surrounded by trees - Agricultural zones around the city - Residential building plots integrated naturally into the forest layout - Noble council hall building - Forest watchtowers connected by pathways - Storage barns and small farms Terrain adaptation: The city must include terrain-adaptive foundations allowing the structure to be placed on uneven forest terrain without requiring major terrain modification. Export: Export as a Minecraft schematic (.schem) with complete interiors.

Scale
120% of default size
Blocks
schematic-friendly blocks
Download
.schem for WorldEdit or FastAsyncWorldEdit
Made with
BlockGPT, from a text prompt

To use it, drop it in your schematics folder and run //paste. The file works in Minecraft Java Edition.

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