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A automatically 10+ aisle villager sorter which automatically after the villager has been locked by ...
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Nov 29

A automatically 10+ aisle villager ...

A automatically 10+ aisle villager sorter which automatically after the villager has been locked by the user get send to correct category via the button panel

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Create a compact 30x30 Minecraft schematic for a fully automatic crystal crafting factory. Outer border of red concrete. Left side: storage chests for all materials with signs and item frames showing the item, hoppers feed materials automatically. Middle: 1-2 layers of auto-crafters (Create Mod or Industrial Foregoing) with hoppers/belts input, observers pause crafting if materials run out. Right side: hoppers/belts collect crafted crystals into output chests labeled with signs and item frames. Libber-style: farm keeps crafting as long as materials exist. Add glass/slab coverings and make it visually appealing.Create a compact 30x30 Minecraft schemat...Generate a large medieval desert trading city designed for a Minecraft Towny server.

Architecture:
Use sandstone, smooth sandstone, cut sandstone, desert wooden elements, and realistic medieval desert architecture. Avoid fantasy blocks, ores, or decorative unrealistic materials.

Layout:
- Large central trading plaza with merchant stalls
- Market district connected by wide roads
- Pre-planned rectangular building plots for player expansion
- Caravan storage yards and trading warehouses
- Administrative city hall building
- Defensive desert walls with towers
- Small outer farms adapted to desert conditions

Terrain adaptation:
The city must be terrain-adaptive, meaning foundations should automatically adjust to terrain height using supporting foundation layers so the schematic can be placeGenerate a large medieval desert trading...Generate a medieval coastal harbor city designed for a fishing and naval trade economy in a Minecraft Towny server.

Architecture:
Use stone, oak wood, dark oak wood, maritime medieval structures, docks, and realistic harbor materials.

Layout:
- Large harbor with docks and fishing piers
- Fish market plaza near the port
- Residential building plots integrated along streets
- Warehouse district near the harbor
- Harbor master administrative building
- Coastal defensive towers and sea walls

Terrain adaptation:
The city must automatically adapt to coastal terrain elevation using foundation support layers so it can be placed naturally along uneven coastlines.

Export:
Export as a Minecraft schematic (.schem) including interiors.Generate a medieval coastal harbor city ...Generate a medieval northern mountain city designed for a snowy biome in a Minecraft Towny server.

Architecture:
Use stone bricks, cobblestone, spruce wood, dark wooden roofs, and realistic cold-region medieval architectural style.

Layout:
- Central stone plaza connected by snow-covered streets
- Mining district entrances integrated into mountains
- Residential building plots prepared for players
- Administrative city hall
- Defensive stone walls adapted to mountainous terrain
- Storage warehouses for mining resources

Terrain adaptation:
The city must be terrain-adaptive with foundations that adjust automatically to terrain height, allowing placement on uneven mountain terrain without requiring terrain flattening.

Export:
Export as a Minecraft schematic (.schem) including full buildingGenerate a medieval northern mountain ci...

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